Requires you to perform a regular jump right after tapping 2 briefly. This is performed by tapping 7/8/9 briefly. Indicates that the move needs to be performed after a Short Hop. This is added to any midair attack by default.
Does not apply to Devo's doll as his remote mode acts like stand activation. This symbol can be added after other symbols to indicate that the Stand is required. This attack requires the player to have their Stand ON. Usually applied to mash style special moves, repeatable attacks and in case of JJBA, Tandem Attacks. Used in combos that require negative edge and during moves which require button holding to a specific moment.Įxample:, 214+]B, d.2A, ]B/C[Ī*n and (A)*n - Indicates that a button needs to be pressed 'n' number of times in succession. ]A[ - Indicates a button to be released at this specific moment. Usually applied to characters with charge style specials or with moves that require negative edge. Used in some combos or setups to quickly regain distance and cancel the move into another before it connects. Whiffed moves are the ones that did not make contact with the opponent. Mostly applies to Special and Super moves. Cancel the duration of the first hit after it connected with the next move in the combo. Such attacks can be interchangeable in combos. and ' or' - Indicates an alternative move or an alternative button to press. + - Indicates that the buttons should be pressed at the same time for the attack to work. Input the next attack right after the first hit connected with the opponent.Įxample: s.5A>5B>5C or s.236+A/B/C>s.236+A/B/C Press the attack button right after the first attack ends. (Example: FORWARD (6) DOES NOT BECOME BACKWARDS (4) when on the right side of the screen and facing left) Combo Notations Symbols between attacks in combos The actual buttons you use for movement do not matter, as long as they correspond to a direction.Īll notations are written in a way that the character is facing right and on the left side of the screen, EVEN IF THE COMBO HAS THE CHARACTER SWITCH SIDES. Numpad notation applies for all control layouts. It might be difficult to remember at first but once learned it is the fastest and easiest way to write down any combos, moves or techniques into text form. Numpad notation refers to the use of numbers for directional inputs, meaning that movement inputs are listed down as numbers from the numpad on a keyboard. JJBAHFTF Notations & Controls Guide-1588406151 The most common setup for a Fightstick isĪA - Press Any two buttons EXCEPT Stand (S) Start - Taunt, Enables play for P1 or P2, Re-challenge and a color button in character select Not in use 2 - Used for training and debug mode Not in use 1 - Used for training and debug mode Look at every aspect of your system and identify and fix the culprits if they are creating a huge issue.Heritage For The Future uses only 4 attack buttons (6 buttons if you include training/dev mode) which are:
#FIGHTCADE JOJO INPUTS WINDOWS#
Usually mashing while in the vs screen or between rounds causes your opponent (or the both of you) to have black linesįBA has innate input delay, Windows Aero adds more delay and unless you’re on CRT your monitor adds delay, playing on anything except rollback delay = 0 will make it worse. One way to decrease the amount of black lines is to restrain yourself from mashing buttons during the VS screen / inbetween rounds. If this happens and you can’t see (or see enough) you can hit F3 to reset the game if you are player 1, if you are player 2 you will have to request player 1 resets the game through the in-game chat function (default “T”). If for some reason hole punching fails and the wrapper detects it can’t do NAT traversal, then it falls back to using open ports (same as GGPO).īlack lines will appear sometimes when playing between rounds in various severity, i.e.Ī problem with the implementation of both fightcade savestates and how the emulator handles them Monitor properties -> select your screen ratioįightCade wraps the emulator executable to do UDP hole punching before starting a match, so you don’t need to forward ports on your router in most cases.